Unfortunaly, i can't pass the Spore Mother, even if i killed her many time. Is there à bug? i hope it will fixed soon! Anyway, i can't wait for the final version of the game !
relly great⭐⭐, i played the whole game 3 times and i get to say to always felt good, when i played it for the first time i was so happey to fund good game with great story like fear and hunger, but i was so wronge this game take from a lots of places and tries it best to be herselfe, i don't want to get this game spoil on yo, so only thing i have to say trouly great.
advice for you always be nice to evryone, it doesn't matter what they look like😊💓
I played a lil bit of this on my channel. This has a interesting premise. The atmosphere is pretty cool as well. Interesting in seeing what the full game has in stored.
This is a great game. I made a Molotov cocktail in the first 10 minutes. Absolutely peak. However, once I met the person who asks for their bathrobe, and I went to go get it, I went into a completely different room and couldn't return. Found a manuscript tho.
Liking it but seems like weapons break way too easily. Maybe add something like Duct Tape you can buy/find to repair weapons? However the pixel art, animations and sound/music are phenomenal.
I've only just begun to sink my teeth into this game (~1.5 to 2 hrs) but holy moly. What an experience it has already been. I've never been drawn into a horror game quite like this. Incredible pixel art, insane sound design to make your insides cringe in terror, and a classic RPG UI that anyone familiar with the genre can pick up with ease. The more I play with my first blind run the more I realize what I miss during my progress, such as choice and other ways to approach situations concerning your lovely neighbors. If this ever gets put onto Steam it will be an instant buy, and I'm not sure how to but once I get my paycheck I plan to put money towards this regardless. Fantastic game, PLEASE give it a shot if you love body horror, Lovecraftian elements, and are looking for a refreshing change of pace to your game library. This one has incredible potential.
THANK YOU SO MUCH FOR MAKING THIS GAME FRANKIE<333
This was such a great surprise. The artwork is fantastic, the writing is such a great mix between horrifying and hilarious and there’s so many details. Lyle is amazing. No notes.
I wondered if there’s maybe too many variables you added for the character stats and you could maybe make the development process a little easier by removing one or two things to keep it a bit more straightforward because it’s a lot when you start the game and it’s probably even more if you really want to work it out further. But overall this is a fantastic demo/proof of concept and I really enjoyed my little adventure.
bug report:1 when i eat leftovers, sometimes my weapon breaks.
bug report:2 when you eat the tv dinner, all other foods become infinite.
small bug 1:the rat king uses a place holder for his corpse.
small nitpick 1:i think you should make all of the apartments available on the 3rd floor.
small nitpick 2: you should fully furnish the rooms in the fleshy apartment
sugestion 1:smaller enemies should be able to respawn after each day and sometimes maybe a stronger variant of the fodder enemies. i wiped out all of the monsters more than once now.
sugestion 2: maybe you could make it so the enemies get stronger over time. as a reward for beating these stronger enemies you could give the player more exp along whit items.
balance change: the pitchfork's 'penetrate' skill needs a nerf. i can theoretically deal over 500 damage whit it.
Ooo, I think that would be a simple yet effective way to implement difficulty levels.
Easy: As now, save any time and the game autosaves frequently.
Normal: Can save inside your apartment. Game autosaves for significant events.
Hard: Can save only when prompted by the game (at start of day and any other points you think call for it). No/sparse autosaves.
The “easy” difficulty would be accessible for people who want to experience the exploration and story but are struggling with the survival aspects, as well as letting people who’ve played the game before hunt for all the interactions. “Hard” would maximise the strategy (and could be labelled “developer recommended” in the difficulty selection). “Normal” would have a natural curve where at the start you can easily save after each encounter but as you venture further from the apartment you’re incentivised to save less frequently.
You could include other tweaks like weapons not breaking on “easy”, but I feel like changing the rules for saving would do enough on its own.
I think of something that would be great for this game, what about adding the ability to target specific enemy body parts? Also, you should add human enemy's
Head+Limb targeting would be perfect for this game & make it 100xs better... When I noticed a few similarities to "Fear & Hunger" I was actually surprised it wasn't possible.
I can easily see this game going viral if it stays on the unique path its on, so I really hope this is how the battle system turns out in the final release.
Heya! I'm a huge fan of this game and i wanted to ask when you were planning to release the official OST of this game. My favorite so far is the music that plays when you're in your apartment
Ok. Ok. This is so cool. Love lovecraftian vibes and cool body horror atmosphere. This have great potential for some horror board game. Will try to make some for myself because I love the concept of being stuck in apartment when world is turning crazy af. Can't wait to play full version :) Regards!
Pretty great! im just curious about the whole love letter deal, i cant give it to Nestor since it doesnt even gives me the option to do so nor it appears in the usable items during the fight, is that a bug ?
This game looks so cool. I hope I see it on steam someday as well. Kinda gives me that multiplayer survival you usually see but way more awesome of a concept. Love the art style too!
I am so sorry D: I downloaded the new version and I'm still getting the same issue with my saves not loading right and I'm just stuck on this screen. Am I like doomed to restart ;=;
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This art style reminds me of LumpyTouch.
When I talk to Aurelius and ask him if he has looked outside his text goes out of the box
This game is amazing
I like how every monster has a unique creative design.looks very interesting
From what I see it reminds me a little of Fear and Hunger
Excited to play it, I really like the survival horror genre
I’ll share my thoughts when I’m finished!
This game is very amazing!
Unfortunaly, i can't pass the Spore Mother, even if i killed her many time. Is there à bug? i hope it will fixed soon! Anyway, i can't wait for the final version of the game !
Spore mother is just very unfinished content! Anything past ground floor is a bit jank.
relly great⭐⭐, i played the whole game 3 times and i get to say to always felt good, when i played it for the first time i was so happey to fund good game with great story like fear and hunger, but i was so wronge this game take from a lots of places and tries it best to be herselfe, i don't want to get this game spoil on yo, so only thing i have to say trouly great.
advice for you always be nice to evryone, it doesn't matter what they look like😊💓
We need a friendly Clint.
I played a lil bit of this on my channel. This has a interesting premise. The atmosphere is pretty cool as well. Interesting in seeing what the full game has in stored.
One of best games on itch
Full Playthrough LP part 1/2
im more clean in this game than real life ; )
This is a great game. I made a Molotov cocktail in the first 10 minutes. Absolutely peak. However, once I met the person who asks for their bathrobe, and I went to go get it, I went into a completely different room and couldn't return. Found a manuscript tho.
Liking it but seems like weapons break way too easily. Maybe add something like Duct Tape you can buy/find to repair weapons? However the pixel art, animations and sound/music are phenomenal.
where is list of crafting recipes?
and where i can see hygiene points?
I've only just begun to sink my teeth into this game (~1.5 to 2 hrs) but holy moly. What an experience it has already been. I've never been drawn into a horror game quite like this. Incredible pixel art, insane sound design to make your insides cringe in terror, and a classic RPG UI that anyone familiar with the genre can pick up with ease. The more I play with my first blind run the more I realize what I miss during my progress, such as choice and other ways to approach situations concerning your lovely neighbors. If this ever gets put onto Steam it will be an instant buy, and I'm not sure how to but once I get my paycheck I plan to put money towards this regardless. Fantastic game, PLEASE give it a shot if you love body horror, Lovecraftian elements, and are looking for a refreshing change of pace to your game library. This one has incredible potential.
THANK YOU SO MUCH FOR MAKING THIS GAME FRANKIE<333
im stuck on ver0.26 and i cant get ver0.27 or ver0.28 but other people are geting ver0.28
Hope to see this masterpiece on Steam too!
This was such a great surprise. The artwork is fantastic, the writing is such a great mix between horrifying and hilarious and there’s so many details. Lyle is amazing. No notes.
I wondered if there’s maybe too many variables you added for the character stats and you could maybe make the development process a little easier by removing one or two things to keep it a bit more straightforward because it’s a lot when you start the game and it’s probably even more if you really want to work it out further. But overall this is a fantastic demo/proof of concept and I really enjoyed my little adventure.
bug report:1 when i eat leftovers, sometimes my weapon breaks.
bug report:2 when you eat the tv dinner, all other foods become infinite.
small bug 1:the rat king uses a place holder for his corpse.
small nitpick 1:i think you should make all of the apartments available on the 3rd floor.
small nitpick 2: you should fully furnish the rooms in the fleshy apartment
sugestion 1:smaller enemies should be able to respawn after each day and sometimes maybe a stronger variant of the fodder enemies. i wiped out all of the monsters more than once now.
sugestion 2: maybe you could make it so the enemies get stronger over time. as a reward for beating these stronger enemies you could give the player more exp along whit items.
balance change: the pitchfork's 'penetrate' skill needs a nerf. i can theoretically deal over 500 damage whit it.
I dont want respawning rats
Remove the ability to save scum, It would be better if it was more challenging.
yeah, saving will be more restricted in the full release, I'm only keeping it available like this while it's in development and prone to bugs.
Awesome, looking forward to more!
As an aside, is this game in reference to any other works? And is there any plans to enable use range weapons outside of combat?
Cheers.
Ooo, I think that would be a simple yet effective way to implement difficulty levels.
Easy: As now, save any time and the game autosaves frequently.
Normal: Can save inside your apartment. Game autosaves for significant events.
Hard: Can save only when prompted by the game (at start of day and any other points you think call for it). No/sparse autosaves.
The “easy” difficulty would be accessible for people who want to experience the exploration and story but are struggling with the survival aspects, as well as letting people who’ve played the game before hunt for all the interactions. “Hard” would maximise the strategy (and could be labelled “developer recommended” in the difficulty selection). “Normal” would have a natural curve where at the start you can easily save after each encounter but as you venture further from the apartment you’re incentivised to save less frequently.
You could include other tweaks like weapons not breaking on “easy”, but I feel like changing the rules for saving would do enough on its own.
Hey i have a question
could u send me a link for the music that plays in the characters home?
Its incredibly good and i really would like the whole soundtrack tbh.
U should attempt an ea release and just sell the soundtrack on steam.
I would buy it
I also would try the game i suppose ;)
I think of something that would be great for this game, what about adding the ability to target specific enemy body parts? Also, you should add human enemy's
Head+Limb targeting would be perfect for this game & make it 100xs better... When I noticed a few similarities to "Fear & Hunger" I was actually surprised it wasn't possible.
I can easily see this game going viral if it stays on the unique path its on, so I really hope this is how the battle system turns out in the final release.
i have a few ideas, how about the ability to leave the apartment whit a blindfold on.
how about monsters that used to be pets.
, how about fully human enemy's
how about the ability to target specific enemy body parts
Heya! I'm a huge fan of this game and i wanted to ask when you were planning to release the official OST of this game. My favorite so far is the music that plays when you're in your apartment
its possible to play this on linux with the native Electron client (from github)
just execute ./electron index.html
im sure whatever customization you have made could be ported to that.
thanks for the spooks!
Heh Heh Heh ...
This game is amazing!! :D
Great game! It has been a good while since something scratched the same itch that RPG Maker horror games of old used to do
Made a video
Ok. Ok. This is so cool. Love lovecraftian vibes and cool body horror atmosphere.
This have great potential for some horror board game. Will try to make some for myself because I love the concept of being stuck in apartment when world is turning crazy af.
Can't wait to play full version :)
Regards!
Spoilers
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Pretty great! im just curious about the whole love letter deal, i cant give it to Nestor since it doesnt even gives me the option to do so nor it appears in the usable items during the fight, is that a bug ?
same .. and the spore queen is an unstopable loop for me
This game looks so cool. I hope I see it on steam someday as well. Kinda gives me that multiplayer survival you usually see but way more awesome of a concept. Love the art style too!
You can kill the first enemy without him even showing the chest eye, making the dialog when you grab the knife odd
Is there a physical copy of the game available ?
I am so sorry D: I downloaded the new version and I'm still getting the same issue with my saves not loading right and I'm just stuck on this screen. Am I like doomed to restart ;=;
Darn, I'm sorry, I thought that would fix it! Let me try something again for the next version, maybe that will do it.
YOU FIXED IT!!!
Thank you sooo much I've been so eager to play more of this game <3 <3 <3
Do you intend on making a soundcloud and putting the OST up there? It'd be absolutely amazing if you did! The intro song is an absolute banger!
The music is by cboyardee! There arent many tracks yet if you don't count all the atmospheric hums, but maybe later.
Sounds good! Yeah, the song in the apartment room is really good and was looking around for it trying to find it anywhere and couldn't.
Really excited to see further updates to the game!
This game has great potential. If this turns up on Steam at some point, I'll definitely buy it.
Thank you! That will probably happen at some point!
Let me give you money for this I beg you!!!
Thank you! Im planning to put it on Steam once I have something more complete on my hands