There is a problem with the black disc, at the telescope when you make the negative the screen goes dark and just stays that way. I can walk around and figure out where doors are but it stays dark no matter what.
Hey i had this same issue, the only fix i found for that is to not kill the enemy in that room, do the disc, and once the screen is frozen black wait for the enemy to reach and attack you, after the battle the screen will be normal, its not the best but it works for until it gets a patch
img/characters/Vehicle.png I get a failed to load error with the new version on my v23 save file, no biggie but just a heads up! I wasnt very far into that playthrough
Started a new save and in the first room you fight in(where the baseball bat is) on the rightmost door I got a fail to load audio/se/Open8.ogg, looks like there may be alot of these, but they are all game breaking so idk
Love this game very much still, but definitely encountered a couple issues this time when playing. At 12:25 and 24:35 in the video I got locked in a loop with the white mask figure where I ended up having to exit the game both times. Other than that I don't believe I had any other issues though!
this game as a lot of pontencial...and bugs too, heres the bugs ive encountered so far: 1- the encounter with the whit masked being as a extremely high chance of softlocking your game by making the screen dark, in 9 out of 10 encounters, only one of them didnt turn my screen dark, the only solution ive ecountered was to either not interact with it or to do said interaction with another enemy near by as a enemy fight somehow cancels the dark screen. 2- the crafthing bug, when crafthing some items, the game gives me what it calls a (0), this item is unusable and has neither a name or description, attempting to use said item gives no results. 3- door encounters are somewhat glichy, when ecountering the creep event, i did recruit dan, but after 5 in game days, i got the same event again. 4- A few doors softlock you from leaving and if you havent saved before, youd lose progess, the doors ive noticed with this effect were the top right door in the room where jasper is, and at ramdom, the door where the tumor head is in appartment 21 second floor. 5- theres a bug with one of the scripted fights,the fight with joels baby sister can be locked out as in my save files she just walked away whenever i tried to get near her.
This are all the bugs ive found, i also have ideas on how to improve the game or make some encounters like the door merchants better, i hope my feedback helps you mysterious creator, always remenber to look into your code well...maybe outside too.
I really liked this game, I did encounter a bug where after you gave the hooded figure some food the screen became permanently dark unless you exited to menu which would mean that would nullify what you did, I liked what I have experienced in this game so far though.
It was two rooms before you entered the basement I think, I remember there was a guy in a bathroom that had lots of eyes over his body (from what I recall) and in the room before that it was a big room, I met the hooded figure north of the big room
The game has some fixes to do, but this is already super impressive given that it was worked on in a month and actively in development. Looking forward to a full version someday!
A really fun game so far! I have found two bugs however. One occurred randomly while I was crafting, it said there was a null error (I think) and that it couldn't read the name of something I was crafting by combining two items with an unknown outcome, and I had to restart.
The other time was during my second encounter with the strange black creature with the white mask-like face. It "seemed excited" and then "got a good look at me", but then when the dialogue sequence ended, it just started looping over and over and I had to restart again.
Hello ! I really love the game, but somethimes i get items which are not named and unable to use, and when i am interacting with this masked shadow i can't quite talking to it like its on the loop. Also i would be greatfull for some tips how to get to the 1st floor :>> I'm sorry for my poor english, have a nice day !
Hi there! I’ve already played this game for 2 hours and I already love it. This can be one of my favorite indie horror games. The art is beyond good, the story is super interesting, and the mechanics are super fun.
I’ve already encountered several bugs through the gameplay that I would like to report. Is there some way I can contact you?
I would also like to report a bug. When I talk to the cloaked guy with the mask for the second encounter, it leads to a loop where once the dialogue ends, the encounter starts again, leading to a softlock. Idk what could be causing it. Maybe some shenanigans with rpg maker itself?
Thanks for playing!Tthe rat baby and that whole section is a work in progress - for now feeding the wall is its only purpose, the other stuff is unfinished. As for the cloaked guy, its a known issue, its fixed in the upcoming update.
Hello! Thanks so much for playing! Which spooky meeting do you mean? Theres a lot of spooky meetings in the game, the game is basically a delivery mechanism for spooky meetings!
I'd question and want to also ask, have you contemplated how the 'Full Games' saves system should work? How likely is it you'd decide between a save system where:
1) The game saves every time you sleep/wake up Only
2) To keep the saves the way they are.
If you were to do 1 - it'd increase difficulty 'and' horror/tension but not be F&H-levels of ball-crushing because 'you know where your bed is and its always a safe zone' like a Resident Evil typewriter room.
Yeah! In the latest version it prompts a save when you go to bed, actually! But I feel that as long as the game isn't stable and relatively bug free, its best to let people save anywhere and have autosave for the time being, if only to help them keep their sanity a little bit as the game falls apart in their hands. But yeah, once this is closer to being all finished, I will probably shift to saving only upon sleeping, that would be the most appropriate to the games overall pacing I think.
Sure! I do the same thing! I think you can follow this project to see when I update it somehow on itch? - you can also follow me on twitter (@FrancisCoulombe) or bluesky (frankiepixel.bsky.social) , or join my discord (link in the game description).
If you're into horror rpg turn-based games you will definitely get a kick out of this! The mouse controls can be a bit wonky, but it's not going to ruin the experience. Can't wait to see the progress on this game and a possible ending!
Yeah! Tenement hell was a jam game that didnt really come together, so this was an attempt at making a very different kind of game that captures a similar vibe.
heh, yeah. made him pretty scary presence actually since he just appears in rooms constantly after the first meeting, often in the stairwell and near entrances. me and my friend have dubbed him the "softlock man"
Thanks for playing! I noticed while watching the video, a lot of the object interactions seem to be unreliable with the mouse/touch controls. Im wondering if I should turn these off, or if too many people prefer playing with the mouse despite that problem...
Wanted to ask especially for confirmation but, what are the chances that Saves can be kept without issue and be transferred to newer versions without breaking? Or would you advise that people stick with their versions and if they play a new one to start a new game?
hey why the rapiers so cheap, it ruined my game. other than that i love it. and if its to let use choose whether we want to deal with breakable items, no make that a options menu toggleable not in game item. also love it. theres also the touch stuff, this would be great on mobile. mobiles not got alot of stuff like this. they are coming but its still rare. also did i mention i love it only game ive download and used a keyboard with just to play it
Hello! Yes, the way shops work right now is just not balanced very well yet. I want to build a shop system that has a finite inventory, so you can only buy a limited amount of each item, but until then, the shops will be a bit broken.
Thank you! As for that one choice option, hey... you had other options.... don't blame me... :)
As for bug reports, I havent set up a public place for it, but I probably should. Maybe ill use the github issues system for it? For now, I have a discord with a channel dedicated to the game, people have been posting bug reports there - https://discord.gg/xg9wtQcfZk - or alternatively, you could post bugs in this thread here.
(I could also switch the comment section to a discussion board? but idk feels a bit early for that)
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Really loving this so far!!
Tried out your game!
There is a problem with the black disc, at the telescope when you make the negative the screen goes dark and just stays that way. I can walk around and figure out where doors are but it stays dark no matter what.
Hey i had this same issue, the only fix i found for that is to not kill the enemy in that room, do the disc, and once the screen is frozen black wait for the enemy to reach and attack you, after the battle the screen will be normal, its not the best but it works for until it gets a patch
Thank you, ill look into it now!
img/characters/Vehicle.png I get a failed to load error with the new version on my v23 save file, no biggie but just a heads up! I wasnt very far into that playthrough
Started a new save and in the first room you fight in(where the baseball bat is) on the rightmost door I got a fail to load audio/se/Open8.ogg, looks like there may be alot of these, but they are all game breaking so idk
Hello! Yeah, I think it should be fixed now - I overwrote the build just an hour and a half after putting it up.
You are amazing! This is my favorite game on itch right now and im glad it has such a great developer!
with the updates is it possible to port your saves from older versions?
it should be possible, but it will sometimes break, when bigger changes happen. Just copy the file over and it should load, at least!
Love this game very much still, but definitely encountered a couple issues this time when playing.
At 12:25 and 24:35 in the video I got locked in a loop with the white mask figure where I ended up having to exit the game both times. Other than that I don't believe I had any other issues though!
this game as a lot of pontencial...and bugs too, heres the bugs ive encountered so far: 1- the encounter with the whit masked being as a extremely high chance of softlocking your game by making the screen dark, in 9 out of 10 encounters, only one of them didnt turn my screen dark, the only solution ive ecountered was to either not interact with it or to do said interaction with another enemy near by as a enemy fight somehow cancels the dark screen. 2- the crafthing bug, when crafthing some items, the game gives me what it calls a (0), this item is unusable and has neither a name or description, attempting to use said item gives no results. 3- door encounters are somewhat glichy, when ecountering the creep event, i did recruit dan, but after 5 in game days, i got the same event again. 4- A few doors softlock you from leaving and if you havent saved before, youd lose progess, the doors ive noticed with this effect were the top right door in the room where jasper is, and at ramdom, the door where the tumor head is in appartment 21 second floor. 5- theres a bug with one of the scripted fights,the fight with joels baby sister can be locked out as in my save files she just walked away whenever i tried to get near her.
This are all the bugs ive found, i also have ideas on how to improve the game or make some encounters like the door merchants better, i hope my feedback helps you mysterious creator, always remenber to look into your code well...maybe outside too.
I really liked this game, I did encounter a bug where after you gave the hooded figure some food the screen became permanently dark unless you exited to menu which would mean that would nullify what you did, I liked what I have experienced in this game so far though.
Do you remember which room this happened in? Its a room-specific issue, it depends which room you met him in! I fixed a bunch of em but missed a few.
It was two rooms before you entered the basement I think, I remember there was a guy in a bathroom that had lots of eyes over his body (from what I recall) and in the room before that it was a big room, I met the hooded figure north of the big room
thanks, got it! should be fixed next build
Loved this game! I'm going back in again soon
This game is actually so cool omggg - I am unable to play it but I've seen a lot of cool stuff from playthroughs on yt
istg I'm gonna become this games #1 fangirl
When I get a computer of my own this is the FIRST game I'm getting
Keep up the awesome work
The game has some fixes to do, but this is already super impressive given that it was worked on in a month and actively in development. Looking forward to a full version someday!
A really fun game so far! I have found two bugs however. One occurred randomly while I was crafting, it said there was a null error (I think) and that it couldn't read the name of something I was crafting by combining two items with an unknown outcome, and I had to restart.
The other time was during my second encounter with the strange black creature with the white mask-like face. It "seemed excited" and then "got a good look at me", but then when the dialogue sequence ended, it just started looping over and over and I had to restart again.
Хорош. Очень приятная картинка, описание тоже очень классное. Отличная работа с:
Hello ! I really love the game, but somethimes i get items which are not named and unable to use, and when i am interacting with this masked shadow i can't quite talking to it like its on the loop. Also i would be greatfull for some tips how to get to the 1st floor :>> I'm sorry for my poor english, have a nice day !
Hi there! I’ve already played this game for 2 hours and I already love it. This can be one of my favorite indie horror games. The art is beyond good, the story is super interesting, and the mechanics are super fun.
I’ve already encountered several bugs through the gameplay that I would like to report. Is there some way I can contact you?
Great job on this!
how do you make this game fullscreen ? alt+enter doesnt work. neither does f11
try F4!
when i fuse cloth and purocare a type eror apear
Ok so minor spoilers
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Is the purpose of the rat baby just to feed it to that one wall that gives you the earth disk so you don't have to give it your arms or what?
I would also like to report a bug. When I talk to the cloaked guy with the mask for the second encounter, it leads to a loop where once the dialogue ends, the encounter starts again, leading to a softlock. Idk what could be causing it. Maybe some shenanigans with rpg maker itself?
the softlock man is the scariest presence in the game.
Thanks for playing!Tthe rat baby and that whole section is a work in progress - for now feeding the wall is its only purpose, the other stuff is unfinished. As for the cloaked guy, its a known issue, its fixed in the upcoming update.
Hello! Discovered your game recently and so far I really enjoyed it so far!
Just posting this comment because I met a bug which I think is related to the spooky meeting. After meeting it the screen stays black.
I wish you to have a happy day!
Hello! Thanks so much for playing! Which spooky meeting do you mean? Theres a lot of spooky meetings in the game, the game is basically a delivery mechanism for spooky meetings!
Oh sorry for tha vague post, I just didn't want to spoil for others! The one with the white mask which is not speaking
I'd question and want to also ask, have you contemplated how the 'Full Games' saves system should work? How likely is it you'd decide between a save system where:
1) The game saves every time you sleep/wake up Only
2) To keep the saves the way they are.
If you were to do 1 - it'd increase difficulty 'and' horror/tension but not be F&H-levels of ball-crushing because 'you know where your bed is and its always a safe zone' like a Resident Evil typewriter room.
What are you thinking about it?
Yeah! In the latest version it prompts a save when you go to bed, actually! But I feel that as long as the game isn't stable and relatively bug free, its best to let people save anywhere and have autosave for the time being, if only to help them keep their sanity a little bit as the game falls apart in their hands. But yeah, once this is closer to being all finished, I will probably shift to saving only upon sleeping, that would be the most appropriate to the games overall pacing I think.
I agree - even though I know a part of me suffers by knowing 'I can lose so much progress by trying to satiate my morbid curiosity-'.
It's a 'necessary evil' in a way for games of this type imo.
Neat game!!!!! I love the style and I love the use of body horror
Thank you!
Where can we follow you for game updates? I'm very interested in this game but I'm waiting for the project to be finished before I play :)
Sure! I do the same thing! I think you can follow this project to see when I update it somehow on itch? - you can also follow me on twitter (@FrancisCoulombe) or bluesky (frankiepixel.bsky.social) , or join my discord (link in the game description).
If you're into horror rpg turn-based games you will definitely get a kick out of this! The mouse controls can be a bit wonky, but it's not going to ruin the experience. Can't wait to see the progress on this game and a possible ending!
damn. made it to the last day, but nothing happened. it just started going into the negatives after that.
Thanks for playing! Yeah, theres no endings yet, working on that!
ah, thanks for clarifying. also was this game actually inspired by your previous project tenement hell?
Yeah! Tenement hell was a jam game that didnt really come together, so this was an attempt at making a very different kind of game that captures a similar vibe.
what does the useless status effect mean?
this is a lot like tenement hell. sad there's no mascot head though.
Theres actually a mascot head, but I didnt place it anywhere yet, hah!
wow really? hope i can find it when you do add it in!
Really good game, but i got softlocked when i found the mask thing again, it just looked at me and then do it again infinitely
heh, yeah. made him pretty scary presence actually since he just appears in rooms constantly after the first meeting, often in the stairwell and near entrances. me and my friend have dubbed him the "softlock man"
interesting little game.
Thanks for playing! I noticed while watching the video, a lot of the object interactions seem to be unreliable with the mouse/touch controls. Im wondering if I should turn these off, or if too many people prefer playing with the mouse despite that problem...
Wanted to ask especially for confirmation but, what are the chances that Saves can be kept without issue and be transferred to newer versions without breaking? Or would you advise that people stick with their versions and if they play a new one to start a new game?
There should only be minor issues if you move over the saved game, it should be largely compatible!
hey why the rapiers so cheap, it ruined my game. other than that i love it. and if its to let use choose whether we want to deal with breakable items, no make that a options menu toggleable not in game item. also love it. theres also the touch stuff, this would be great on mobile. mobiles not got alot of stuff like this. they are coming but its still rare. also did i mention i love it only game ive download and used a keyboard with just to play it
also tell me if im wrong and just not understanding.
Hello! Yes, the way shops work right now is just not balanced very well yet. I want to build a shop system that has a finite inventory, so you can only buy a limited amount of each item, but until then, the shops will be a bit broken.
I think I've gotten as far as I can in the current version. I got the store key and went in, buuut there are no events to get back out.
Also for one choice option in particular, you MONSTER. ; w ;
Also, where would you like bug reports? I'm seriously excited about this game and have been loving playing through it.
Thank you! As for that one choice option, hey... you had other options.... don't blame me... :)
As for bug reports, I havent set up a public place for it, but I probably should. Maybe ill use the github issues system for it? For now, I have a discord with a channel dedicated to the game, people have been posting bug reports there - https://discord.gg/xg9wtQcfZk - or alternatively, you could post bugs in this thread here.
(I could also switch the comment section to a discussion board? but idk feels a bit early for that)
Weird how little attention this is getting, hope I can help out with some publicity - so far I'm loving it.
Mission accomplished.
I'm quite intrigued and I'll probably be following more uploads of this game by you in the future.
:D! I'll be Thorough, calm and do my best/usual.
A significant Part 2, I actually really like how the 'Teeth apartment' has a story to tell and its pretty sad to see, a bit.
Part 3 and more! Huge game! Watch if you wish to see more of my gameplay and blind exploration! Great stuff!
And the Last/Part 4 - Lots of stuff shown! (Lots of WIP discovered especially but I get it) :P Fun to ponder about what it'll all be.
awesome!i like it!